Reset custom upgrades, achievements, etc.Fixed getting permanent upgrades on a Born Again ascension.Steam version: Will now initialize before other mods.Fixed bug that was preventing custom buildings, upgrades, and achievements from being saved in some circumstances.Added hook for Garden.logic (for plant aging).Fixed compatibility with Frozen Cookies.Added some hooks for the YouCustomizer functions.Added option to hide the CCSE version in the lower left of the screen.This allows me to close issues once they’re fixed. (Load any mod that uses CCSE before Cookie Monster)Īny bug or suggestion should be opened as an issue in the repository for easier tracking. CCSE must be loaded before Cookie Monster.Tell me of any conflicts you find and I’ll add them to the list. I haven’t done extensive testing with every single Cookie Clicker add-on in existence, so I can’t give any definitives. This adds a new building and an appropriate amount of upgrades and achievmentsĬCSE sinks its grabby hooks into a huge number of the game’s functions. Accepts input of either string or html element.There are several functions in CCSE that make menu functions easier. Game.customOptionsMenu functions are only called when the Options menu is open) The other three arrays are used when their particular menu is in focus (i.e. menuFunction ) įunctions in the Game.customMenu will be called whenerver Game.UpdateMenu is called.
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